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zca81 WI Forum Novice
Joined: 07 Nov 2003 Posts: 5
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Posted: Fri Nov 07, 2003 1:01 pm Post subject: Destroy Replicator |
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U can actually destroy Replicators-
-If towers are within firing distance they can be selected, like any other units, and directed through the replicator. As buildings cannot move, they fall back on their natural reaction to any problem presented to them, and blast the hell out of the thing. Eventually the replicator will explode and be permenantly(?) destroyed.
Is this a bug? |
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DBZ-GOKU- Mega-Poster
Joined: 15 Aug 2003 Posts: 493 Location: Utah
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Posted: Sat Nov 08, 2003 11:26 am Post subject: |
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It sounds like it would be, but since it actually blows up I am not sure if it is or not. I think it would be cool to destroy the replicator. _________________ Sprint HTC EVO 4G LTE
Retired: HTC EVO 3D, HTC EVO 4G, Samsung Instinct, Tapwave Zodiac 2, PalmOne Tungsten|T, Palm m505 |
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claxbane Site Admin
Joined: 15 Aug 2003 Posts: 331 Location: Seattle, WA
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Posted: Wed Nov 12, 2003 3:31 pm Post subject: |
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nice find. that is a bug, and it will go on the list. It will probably be fixed in the next release. _________________ Moderator - Handmark Tech Support |
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crakerz Mega-Poster
Joined: 17 Sep 2003 Posts: 353 Location: California Bay Area
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Posted: Fri Nov 14, 2003 9:42 pm Post subject: |
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Fix it!?!? Heck, no! Why would you fix it? If anything, make MORE things destroyable - like walls, rocks, whatever can stop a shell.
Being able to destroy a replicator adds a whole new dimension, especially if the enemy tries to destroy it when you control it. Why, it might even blow up quite dramatically, leveling an area.
"Commander, we can't take the enemy out - they are replicating too fast!"
"Sarge, take a squad of men and destroy the thing."
"But sir! That's suicide!"
"War is hell, son."
BaBOOOM! _________________ Why negotiate when you can just blow things up?
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rosskoepke Semi-frequent Poster
Joined: 07 Dec 2003 Posts: 40 Location: Ann Arbor, MI
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Posted: Sun Dec 07, 2003 1:16 pm Post subject: |
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Yeah, I agree this seems like a really cool feature to me, not a bug. |
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wardog Developing Poster
Joined: 17 Oct 2003 Posts: 19 Location: St. Louis, MO
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Posted: Mon Dec 08, 2003 9:54 pm Post subject: don't fix it - it's not broke!!! |
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i destroyed the replicator when it was "no longer useful" also, & it was GRRRREEEAAAT!!! how about making more things, like walls, rocks etc. destroyable YES i agree with that point HEYYY!!!! _________________ I LOVE LOVE LOVE THIS GAME!!! |
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claxbane Site Admin
Joined: 15 Aug 2003 Posts: 331 Location: Seattle, WA
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Posted: Wed Dec 17, 2003 2:00 pm Post subject: |
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Bowing to popular opinion we will probably leave this as it is. As for destoying rocks and walls, that will probably have to wait till after we are finished with the multiplayer version. I assume that it's more important to you that you can talk some smack to you friends then blowing up a rock here and there right? _________________ Moderator - Handmark Tech Support |
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crakerz Mega-Poster
Joined: 17 Sep 2003 Posts: 353 Location: California Bay Area
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Posted: Wed Jan 14, 2004 7:31 pm Post subject: |
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You are making the assumption that we all have friends ... especially after we talk smack to 'em _________________ Why negotiate when you can just blow things up?
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