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kendomaster101 WI Forum Novice
Joined: 27 May 2006 Posts: 1
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Posted: Sat May 27, 2006 1:39 pm Post subject: Flying Units |
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Flying Units would make the games so much more interesting. You should make a Warfare Inc 2 and create flying units. _________________ AZN PWR!!! |
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guitarist809 Veteran Member
Joined: 08 Jan 2005 Posts: 1234
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Posted: Thu Jun 01, 2006 9:13 pm Post subject: |
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This has already been posted, but i agree with you 100%! |
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AceHarddrive Developing Poster
Joined: 20 Nov 2006 Posts: 12 Location: Lake City, FL
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Posted: Tue Nov 21, 2006 1:14 pm Post subject: |
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Even though this is kinda gravedigging, I assume you mean like aircraft (shuttles/fighter planes . . . )? The vehicles used in WI (if you've seen the artwork) are based (I believe) on a current design using turbofans (?) to propel the craft upward and forward. This means the vehicles do travel through the air! I'll put up what artwork I have on my Flickr page .
C'yas!
~Tim ^_^ _________________ Andy: "READY!" |
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rburtz WI Forum Novice
Joined: 20 Nov 2006 Posts: 2
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Posted: Wed Nov 22, 2006 6:11 am Post subject: |
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If the units are currently flying units, then rivers and ridges should be irrelevant. I believe kendomaster is looking for units that have an advantage by being able to cross these topographical barriers. |
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dlamet Established Forum User
Joined: 09 Sep 2008 Posts: 90 Location: Tigard, OR US
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Posted: Fri Nov 07, 2008 11:11 am Post subject: More flying unit comments |
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Exactly what rburtz said. You could have units that attack and others that carry troops & vehicles. They'd be more expensive, since they have a huge advantage. Maybe you could allow Andy to shoot from the air. Cooool. |
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Haephestos Developing Poster
Joined: 07 Dec 2008 Posts: 17
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Posted: Mon Dec 08, 2008 1:11 am Post subject: |
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At the risk of resurrecting this thread.....
Yes, yes, yes! |
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elamre Mega-Poster
Joined: 15 Dec 2008 Posts: 402 Location: the netherlands
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Posted: Wed Dec 17, 2008 7:53 am Post subject: |
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totally agreed! _________________ Hardcore |
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FluffyofDoom WI Forum Novice
Joined: 24 Dec 2008 Posts: 4
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Posted: Thu Jan 01, 2009 4:56 pm Post subject: I See Your Point |
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It does sound reasonable to put aircraft vehicles in the game...Helicopters and troop transportation aircrafts.I see your point..they would be useful |
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Midlothain WI Forum Novice
Joined: 10 Jan 2009 Posts: 4 Location: Indiana
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Posted: Sat Jan 10, 2009 5:02 pm Post subject: |
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That would be cool even if you just made fighters and not troop ships. |
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Naetwan Developing Poster
Joined: 12 Dec 2008 Posts: 10 Location: New York
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Posted: Wed May 27, 2009 4:42 pm Post subject: They would not be usefull...They would be awesome! |
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Man i can wait till they release a new version with these updates...if they EVER DO! LOL |
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Xfrostx Developing Poster
Joined: 02 May 2009 Posts: 24
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Posted: Wed May 27, 2009 4:48 pm Post subject: |
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These features would be awesome but as stated before scottlu is busy working on multiplayer right now, maybe once it is out of beta he will change focus to other enhancements. |
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Joshuaiscool Semi-frequent Poster
Joined: 20 Aug 2009 Posts: 35
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Posted: Sat Sep 12, 2009 11:11 pm Post subject: Flying Stuff |
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I thought I was the first one to think of this and posted anither topic about it I'm so sorry. Anyway I think anti-air towers are needed. Otherwise it would be too much of an advantage. |
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Joshuaiscool Semi-frequent Poster
Joined: 20 Aug 2009 Posts: 35
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Posted: Thu Oct 01, 2009 7:12 am Post subject: Custom missions |
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This would be great in mission editor if I could use air units! Some should be locked pending R & D center research. Maybe infantary only can attack air. Here is a list of the units it would be good to see:
Ship good at infantary
Ship good at tanks
Drop ship (locked till r&d centre upgrade)
Ship that shoots down air (locked)
Building destroyer (locked)
Terran Battlecruiser with yamoto gun (just kidding)
If you can think up more ideas to this please reply. |
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Uncle SamX2 Semi-frequent Poster
Joined: 18 Oct 2009 Posts: 28 Location: AZ.
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Posted: Wed Oct 21, 2009 2:00 pm Post subject: |
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Oh one thing that would be nice if there was upgrades to units and building,
like make this unit this much faster ect.. this building this much stronger. repair speed increase Walls to protect your city ect........
Faster bulbpups upgrade and hold more credits . |
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T-33 Lib Very Active User
Joined: 26 Jul 2009 Posts: 164 Location: Singapore
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Posted: Tue Oct 27, 2009 4:41 am Post subject: |
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Actually, though I like the concept of air units and such, I think that even adding new ground units would be very hard to balance out let alone air units.
Anybody considered water units yet? If larger sea tiles are added it could add some variety to the game. Being only restricted to water they would not be overbalanced if they have longer range/higher armour but on maps with river chokepoints they should be interesting to fight. _________________ --- |
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