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NO@H Established Forum User
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Joined: 30 Nov 2010 Posts: 79
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Posted: Tue Jun 21, 2011 6:16 pm Post subject: 100k Special Help |
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i need help on my 100k soecial map
I made the 2 maps: 100k and 50k special
When the game starts they crash ![Sad](images/smiles/icon_sad.gif) _________________ ~-•-~-•-~-•-~-•-~-•-~-•-~-•-~-
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wonderer Let The Truth Be Told
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Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Tue Jun 21, 2011 6:27 pm Post subject: |
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with what? _________________ Things I'm proud of...
Making clans a cool idea
Creating outlanders and boss clan
being leader of viet pride.
Being the second highest poster on this forum.
Write many strategy.
Helping people and making people laugh. |
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galm ForeRunner
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Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Tue Jun 21, 2011 8:32 pm Post subject: |
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He said it crashed or something.
Umm we kinda need more than that.
… like I said, Noah I may download it and check out what u did. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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Cloud Administrator
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Joined: 30 Apr 2010 Posts: 427
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Posted: Tue Jun 21, 2011 11:38 pm Post subject: |
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It may be all the triggers he has _________________ Warfare Incorporated Game Admin. Got a problem? PM me. |
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N@TE Chief Administrator Emeritus
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Joined: 06 Dec 2009 Posts: 985 Location: Colorado
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Posted: Wed Jun 22, 2011 10:32 pm Post subject: Re: 100k Special Help |
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This topic has been moved to the Mission Authoring forum. Please post all questions regarding missions in this forum.
Along with the topic-move, I have also deleted the other topic speaking of this matter. Additionally, most posts above this one has been completely altered or deleted. Please reread all posts to ensure proper understanding.
No@h, I will try to check the maps you are referring to in a few days. It would help if direct links to the alluded topics were provided. If anybody else would like to glance at these maps, that would assist me and be appreciated. _________________ Warfare Incorporated Former Head of Administration || Steam username: WINate |
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galm ForeRunner
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Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Thu Jun 23, 2011 8:22 am Post subject: |
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geez i cant find it on the downloads list where is it? _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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NO@H Established Forum User
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Joined: 30 Nov 2010 Posts: 79
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Posted: Thu Jun 23, 2011 10:40 am Post subject: Re: 100k Special Help |
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N@TE wrote: | This topic has been moved to the Mission Authoring forum. Please post all questions regarding missions in this forum.
Along with the topic-move, I have also deleted the other topic speaking of this matter. Additionally, most posts above this one has been completely altered or deleted. Please reread all posts to ensure proper understanding.
No@h, I will try to check the maps you are referring to in a few days. It would help if direct links to the alluded topics were provided. If anybody else would like to glance at these maps, that would assist me and be appreciated. |
Here ya go!! http://www.warfareincorporated.com/xyzzy/viewtopic.php?t=6766 _________________ ~-•-~-•-~-•-~-•-~-•-~-•-~-•-~-
Strategy Central Moderator
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galm ForeRunner
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Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Thu Jun 23, 2011 3:24 pm Post subject: |
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no no I meant ingame. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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NO@H Established Forum User
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Joined: 30 Nov 2010 Posts: 79
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Posted: Thu Jun 23, 2011 4:59 pm Post subject: |
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All it does is crash when the game starts _________________ ~-•-~-•-~-•-~-•-~-•-~-•-~-•-~-
Strategy Central Moderator
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LawrenceA Administrator
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Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Fri Jun 24, 2011 3:46 am Post subject: |
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most probable cause of this is having too many actions happening on mission loaded. try checking to see if you have any triggers looped, or simply too many things going on for your device to handle. _________________ You've just been |
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NO@H Established Forum User
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Joined: 30 Nov 2010 Posts: 79
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galm ForeRunner
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Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Fri Jun 24, 2011 2:40 pm Post subject: |
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You set the units allowed trigger two times, that might be it. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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NO@H Established Forum User
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Joined: 30 Nov 2010 Posts: 79
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Posted: Fri Jun 24, 2011 3:45 pm Post subject: |
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galm wrote: | You set the units allowed trigger two times, that might be it. |
Did it and it still crashes _________________ ~-•-~-•-~-•-~-•-~-•-~-•-~-•-~-
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trineroks Chief Administrator
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Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Fri Jun 24, 2011 8:31 pm Post subject: |
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I've made plenty of maps, and at least three of them had this kind of glitch. It has nothing to do with triggers because two out of the three were just simple maps (no more than twelve triggers total; meaning three triggers per side). I don't know why some of my more complicated maps (take a look at Cat and Mouse Desert, for instance) don't have this glitch whereas relatively simple maps do. I'm still trying to pinpoint the cause. _________________ It's the essence of combat; kill, or be killed.
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NO@H Established Forum User
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Joined: 30 Nov 2010 Posts: 79
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Posted: Fri Jun 24, 2011 8:32 pm Post subject: |
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trineroks wrote: | I've made plenty of maps, and at least three of them had this kind of glitch. It has nothing to do with triggers because two out of the three were just simple maps (no more than twelve triggers total; meaning three triggers per side). I don't know why some of my more complicated maps (take a look at Cat and Mouse Desert, for instance) don't have this glitch whereas relatively simple maps do. I'm still trying to pinpoint the cause. |
Well...that sucks _________________ ~-•-~-•-~-•-~-•-~-•-~-•-~-•-~-
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