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Warfare Incorporated has been open sourced
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scottlu
WI Founder


Joined: 15 Aug 2003
Posts: 1773

PostPosted: Sun Jul 06, 2014 6:42 pm    Post subject: Warfare Incorporated has been open sourced Reply with quote

The complete source code and content for Warfare Incorporated has been released under the BSD open source license. The open sourced version is called Hostile Takeover. We'll continue to maintain a Warfare Incorporated branded version, and we'll pull good changes to the open source version into Warfare Incorporated.

https://github.com/spiffcode/hostile-takeover

Please feel free to post questions and I'll do my best to answer them.

Thanks,
Scott

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N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado

PostPosted: Sun Jul 06, 2014 9:15 pm    Post subject: Reply with quote

Wow, this is excellent! Thanks for the work I know you and Darrin put into this. I'll do my best to contribute. Smile

I got a kick out of it being called Hostile Takeover, the original title to WI.

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scottlu
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PostPosted: Sun Jul 06, 2014 10:30 pm    Post subject: Reply with quote

Yes it was the original name. By the time we went to release the original, that name had been registered by a different company. When we went to open source we checked again and the registration had elapsed and it was available again, so we had our name for the open source version.
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scottlu
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PostPosted: Sun Jul 06, 2014 10:33 pm    Post subject: Reply with quote

By the way you can see the new art we commissioned here:

https://github.com/spiffcode/art2432

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trineroks
Chief Administrator


Joined: 16 Oct 2009
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Location: Southern Cali (UCLA)

PostPosted: Mon Jul 07, 2014 1:23 am    Post subject: Reply with quote

I ran the game through Xcode; it's a bit strange to see "Hostile Takeover" as the game logo Laughing.
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N104
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Joined: 24 May 2012
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Location: Pennsylvania

PostPosted: Mon Jul 07, 2014 9:49 am    Post subject: Reply with quote

Thanks Scott (and Darrin) for doing this! Can't wait to see what type of things happen!

trineroks wrote:
I ran the game through Xcode; it's a bit strange to see "Hostile Takeover" as the game logo Laughing.
Yeah, it surprised me for a sec.

scottlu wrote:
By the way you can see the new art we commissioned here:

https://github.com/spiffcode/art2432
Looks pretty nice.
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Yoshiya
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Joined: 16 Jun 2012
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PostPosted: Mon Jul 07, 2014 4:19 pm    Post subject: Reply with quote

Yay! It was released!!! Now I just need to get a Mac... And learn how to code... Lol
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doom
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Joined: 27 Mar 2010
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PostPosted: Mon Jul 07, 2014 6:58 pm    Post subject: Reply with quote

thank you.


and

whoever fixes the darn login issues gets a £50 note.

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scottlu
WI Founder


Joined: 15 Aug 2003
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PostPosted: Mon Jul 07, 2014 11:26 pm    Post subject: Reply with quote

We fixed that, now we need to release a WI update.
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LawrenceA
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Joined: 15 Feb 2010
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Location: New Zealand

PostPosted: Fri Jul 11, 2014 3:03 am    Post subject: Reply with quote

scottlu wrote:
Yes it was the original name. By the time we went to release the original, that name had been registered by a different company. When we went to open source we checked again and the registration had elapsed and it was available again, so we had our name for the open source version.

Score!

It's great to see WI/HT progressing again. Thank you Scott! Smile

Edit:
It's been a while since I've been involved in any programming or coding. What are the requirements, for a noob like myself, to be able to successfully alter HT and then run the augmented version?

Edit 2:
The requirements can be found here: https://github.com/spiffcode/hostile-takeover

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galm
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Joined: 18 Oct 2009
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PostPosted: Sat Jul 12, 2014 1:30 pm    Post subject: Reply with quote

AWESOME Scott!!!! This is awesome! I'll definitely try to start coding! I'm busy atm but I hope I can start working on this in a month or so or something.
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Mithoz
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PostPosted: Sun Jul 27, 2014 11:39 am    Post subject: Reply with quote

Has anyone done anything yet?
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N104
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Joined: 24 May 2012
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PostPosted: Sun Jul 27, 2014 1:38 pm    Post subject: Reply with quote

Mithoz wrote:
Has anyone done anything yet?
Open source just means anyone has access to the game's source code. They can't modify the actual WI app or server without having Scott involved. OF course, someone could make their own version of WI with the source code and post it in the appstore, but I haven't heard of anyone doing so.
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ogamo
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Joined: 03 Mar 2010
Posts: 9

PostPosted: Wed Jul 30, 2014 8:29 pm    Post subject: Updates Reply with quote

I'd love to see where this goes. I will likely learning C++ in college here in the fall. So if someone I know we'll from WI is working on it, I'd like to participate.
This is a genius game, and I want to be a part.
It has been so long since I've been around. Thank you Scott, I hope all is well!
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ogamo
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Joined: 03 Mar 2010
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PostPosted: Wed Jul 30, 2014 8:32 pm    Post subject: Marketing Reply with quote

I have personal skills in SEO, SEM, and Ppc. So even if I can't help develop any for nate makes, or if Scott updates it. I'd enjoy marketing the app. Lemme know if I can help that way.
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