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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Tue May 17, 2011 2:04 pm Post subject: |
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valicious wrote: | Medic isn't a bad idea but there should be a limit as to how many each one can heal. | A one to one deal. One medic can heal one unit at a time. _________________ It's the essence of combat; kill, or be killed.
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Cloud Administrator
Joined: 30 Apr 2010 Posts: 427
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Posted: Tue May 17, 2011 2:07 pm Post subject: |
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I think he meant like a healer can only heal a certain amount of times before it can no longer heal. Is that right val? _________________ Warfare Incorporated Game Admin. Got a problem? PM me. |
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frodo Established Forum User
Joined: 22 Jan 2011 Posts: 58 Location: The Shire
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Posted: Tue May 17, 2011 2:45 pm Post subject: |
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No. A healer can heal maybe 50 units max, only ONCE. Then they are a regular raider after that. _________________ RAWRR!!!!
I have a ring. Don't piss me off. |
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valicious Die-hard Fan
Joined: 03 Nov 2009 Posts: 521 Location: Pacland
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Posted: Tue May 17, 2011 6:12 pm Post subject: |
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Cloud wrote: | I think he meant like a healer can only heal a certain amount of times before it can no longer heal. Is that right val? |
Exactly! But it should also only be able to heal one unit at a time otherwise a player can put probably 3 medics in the middle of the battalion and let them stay there if the medics can heal multiple units in a specific range all at once. That would be a unwanted and complicated disadvantage to those who aren't so good in strategizing. _________________ Valicious/ Val/ Val Van jaVa/ Van Java Clan/Page Moderator |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Tue May 17, 2011 6:18 pm Post subject: |
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Medics arent likely to be implemented, they would make the wars not go as fast. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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Mithoz Forum Conqueror
Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Tue May 17, 2011 7:26 pm Post subject: |
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galm wrote: | Medics arent likely to be implemented, they would make the wars not go as fast. |
their not even going to get implemented at all cos scott is not around _________________ ~van java Mod~
The van javas: berly, val, mole, brian, mat, wish, rully, kou, ducati, blake, warkilla, kempa, dealer, morph. |
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wonderer Let The Truth Be Told
Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Tue May 17, 2011 7:35 pm Post subject: |
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Mithoz wrote: | galm wrote: | Medics arent likely to be implemented, they would make the wars not go as fast. |
their not even going to get implemented at all cos scott is not around |
have to think postive that scottlu is working hard at work so he can retire and work none stop on this game _________________ Things I'm proud of...
Making clans a cool idea
Creating outlanders and boss clan
being leader of viet pride.
Being the second highest poster on this forum.
Write many strategy.
Helping people and making people laugh. |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Tue May 17, 2011 7:40 pm Post subject: |
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Lol I meant it would change the game. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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Cloud Administrator
Joined: 30 Apr 2010 Posts: 427
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Posted: Wed May 18, 2011 12:42 pm Post subject: |
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Remember that we have to figure out what it looks like.
I also have an idea. How about we have heros in the game that only the medics can heal, and you can only have one out at a time. So instead of the healers being able to heal all troops, they can only heal the hero.
Or
We can have a smaller amout of troops allowed to be build at one time and have the troops vary in strength? _________________ Warfare Incorporated Game Admin. Got a problem? PM me. |
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Mithoz Forum Conqueror
Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Wed May 18, 2011 6:23 pm Post subject: |
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wonderer wrote: | Mithoz wrote: | galm wrote: | Medics arent likely to be implemented, they would make the wars not go as fast. |
their not even going to get implemented at all cos scott is not around |
have to think postive that scottlu is working hard at work so he can retire and work none stop on this game |
I mean scott no pressure or anything _________________ ~van java Mod~
The van javas: berly, val, mole, brian, mat, wish, rully, kou, ducati, blake, warkilla, kempa, dealer, morph. |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Wed May 18, 2011 6:28 pm Post subject: |
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I wish scott would check in with us, HINT HINT. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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Cloud Administrator
Joined: 30 Apr 2010 Posts: 427
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Posted: Wed May 18, 2011 7:08 pm Post subject: |
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Don't worry, sooner or later the game will get better _________________ Warfare Incorporated Game Admin. Got a problem? PM me. |
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wonderer Let The Truth Be Told
Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Wed May 18, 2011 7:29 pm Post subject: |
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Cloud wrote: | Don't worry, sooner or later the game will get better |
im hoping for that later since sooner already past
but he might be working on it soon so later it will be released _________________ Things I'm proud of...
Making clans a cool idea
Creating outlanders and boss clan
being leader of viet pride.
Being the second highest poster on this forum.
Write many strategy.
Helping people and making people laugh. |
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