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New World Campaign COMPLETE
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Tooks
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Joined: 20 Mar 2004
Posts: 6

PostPosted: Sat Jun 26, 2004 1:05 pm    Post subject: mission 7 Reply with quote

I have completed all the other missions, but mission 7 freezes my palm after the first ecom saying i cannot build any more headquarters.
Mission 6 was IMPOSSIBLE... wow, i think im bad at this...

i havent yet tried the next two missions.
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UGMC
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Joined: 03 Jun 2004
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Location: my own little world

PostPosted: Sun Jun 27, 2004 4:24 am    Post subject: Reply with quote

Hm, mission 7 hates everyone!

I was informed that someone actually did beat mission 6, but I'm going to make it easier anyway.

By the way, mission 9 may also freeze your game up as well. It froze up my Pocket PC.

On a lighter note, how do you like the campaign so far?
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Bodisia
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Joined: 19 Jun 2004
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PostPosted: Sun Jun 27, 2004 7:26 am    Post subject: Reply with quote

Mission 9 also freezes at mission load. Mad
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Verdagon
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Joined: 05 Oct 2003
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PostPosted: Sun Jun 27, 2004 1:34 pm    Post subject: Reply with quote

UGMC wrote:
On a lighter note, how do you like the campaign so far?


Awesome campaign, UGMC. I love the storyline and the gameplay, but maybe you should piece the levels together into a chain so we wouldn't have to select them manually...

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UGMC
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PostPosted: Mon Jun 28, 2004 4:18 am    Post subject: Reply with quote

Yep, that's what I plan to do once I get a few bugs fixed out of levels 7 and 9.
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Donw35
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Joined: 10 Jan 2004
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PostPosted: Mon Jun 28, 2004 2:43 pm    Post subject: Reply with quote

Mission 9 freezes on me as well...
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UGMC
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PostPosted: Tue Jun 29, 2004 6:35 pm    Post subject: Reply with quote

I just got some information on why levels 7 and 9 freeze up that has to do with limits and such. I'll let everyone know when I get an update for these levels.

I also modified the first four levels of my campaign to make the better, but I havn't posted the changes yet.
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UGMC
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PostPosted: Fri Jul 02, 2004 4:40 am    Post subject: Reply with quote

Okay, the first four levels have been modified! Let me know how they are now.
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dws90
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Joined: 03 Mar 2004
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PostPosted: Mon Jul 05, 2004 10:08 pm    Post subject: Reply with quote

During level 8, Andy always seems to die whenever I get the "nearing Osoto base" ECOMM, then I fail.

As for the freezing on levels 7 and 9, I think it is because there are two many units made for the device to handle.
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UGMC
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PostPosted: Tue Jul 06, 2004 4:16 am    Post subject: Reply with quote

So, do you think slimming down on the units will help? I'll try that, but I don't think that's it.
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PhillipEarl
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Joined: 12 Jan 2004
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PostPosted: Tue Jul 06, 2004 12:25 pm    Post subject: Reply with quote

UGMC wrote:
So, do you think slimming down on the units will help? I'll try that, but I don't think that's it.


I froze up a level the other day that I was working on. The problem there was that I had a trigger that ordered the creation of unit groups that didn't exist any more. I had deleted the unit groups and forgotten to change the trigger!

Maybe you've got the same problem?
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UGMC
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PostPosted: Wed Jul 07, 2004 4:07 am    Post subject: Reply with quote

Good idea; I'll check that out sometime.
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UGMC
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PostPosted: Sun Jul 11, 2004 1:21 pm    Post subject: Reply with quote

Good news! Crakerz has told me some things that may be freezing up levels 7 and 9. As soon as possible, I'll change them so they can be played!
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xath
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Joined: 01 Aug 2004
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PostPosted: Sun Aug 01, 2004 5:18 pm    Post subject: Reply with quote

The fixed levels 7 and 9 don't overwrite the original, they just make another copy of them, which is confusing. Is there any way to fix this?
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UGMC
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PostPosted: Wed Aug 11, 2004 6:31 am    Post subject: Reply with quote

I let them alone deliberately, because they are beta bugfixes. No use changing the campaign yet.
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