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Grandizer Developing Poster
Joined: 16 Sep 2003 Posts: 21
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Posted: Fri Nov 21, 2003 11:40 pm Post subject: Buggy? |
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I took the 'back door' and killed Fox. But the game didn't end. The count down timer was still active. Going to try it again and see what happens. |
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ajcross Very Active User
Joined: 23 Dec 2003 Posts: 113 Location: Kansas City
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Posted: Tue Dec 23, 2003 2:38 pm Post subject: Kill them ALL! |
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As the timer does not start until you cross the walled threshold, you can wipe out the rest of the level using Andy as bait and the retreat and attack trick.
But you can be even more destructive!
At the NW and middle towers, there are lots of troops where Fox can fire-and-retreat to his backup.
For towers, have Andy and the Cyclops blow them up from range.
For other buildings leave a trooper or tank behind to keep plinking it. The AI will repair the buildings until it runs out of funds.
At the gate where the timer starts, post Andy outside the gate. Then place the cyclops on the left side of the wall touching the hill slope. You can alternate fire on the three power plants. Andy will shoot any troops that want to attack the Cyclops.
Once the enemy runs out of funds and buildings start blowing up, gather everybody up and take on the 2 big waves of infantry. Once these are out, have your other troops take out buildings and towers as Andy advances to Fox through the Front Door.
Unfortunately, there is still not enough time to take out all the enemy structures. |
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Errex WI Forum Novice
Joined: 25 Mar 2004 Posts: 2
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Posted: Fri Apr 23, 2004 7:23 pm Post subject: |
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Whoa!. I am surprised to know there was a front and a back door!. I used the way across the generator enclosure, and still it took me about three times to finish the game. _________________ Ash nazg durbatuluk,
ash nazg gimbatul,
ash nazg thrakatuluk,
agh burzum-ishi krimpatul. |
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Darkdoom227 Developing Poster
Joined: 16 Jun 2005 Posts: 13 Location: The Restraunt at the End of the Universe
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Posted: Thu Jun 16, 2005 3:35 pm Post subject: Page 1: Grandizer, |
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Just hit "Play Story mission" and choose mission 14 _________________ I am the darkness...I am the shadows...I am your demise! |
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djbeadle Established Forum User
Joined: 31 Jan 2009 Posts: 96 Location: San Luis Obispo County, CA
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Posted: Tue Apr 07, 2009 3:33 pm Post subject: |
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could never get past the 2 hrc's, then i discovered the back door around the oblisks, i thought that was the way you were suppossed to do! |
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Ewindal Mega-Poster
Joined: 04 Mar 2009 Posts: 285 Location: Norway
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Posted: Fri May 22, 2009 4:26 am Post subject: |
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djbeadle wrote: | could never get past the 2 hrc's, then i discovered the back door around the oblisks, i thought that was the way you were suppossed to do! |
I lol'ed. I had no problems running through the two HRC's =D Andy charge, kill all troopers, add cyclops, destroyed =D |
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idioticfuse Very Active User
Joined: 30 May 2009 Posts: 103 Location: somewhere out there... or here...
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Posted: Wed Jul 01, 2009 3:46 pm Post subject: |
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If you want them to run out of galaxite, just destroy all warehouses and all storages. Then, start having all your units attack a lot of biuldings at the same time, one unit per biulding.
in 1 minute, the enemy was out of money. Worked for me! _________________ I rule.
You drool.
That's all there is so BACK OFF NOOBS! |
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djbeadle Established Forum User
Joined: 31 Jan 2009 Posts: 96 Location: San Luis Obispo County, CA
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Posted: Wed Jul 01, 2009 6:03 pm Post subject: |
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well, a blockade is one way to do the job! _________________ Nothing I say is false, yet not all of it will prove to be true. |
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brendan Developing Poster
Joined: 02 Oct 2009 Posts: 23 Location: Somewhere in the big universe...
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Posted: Fri Oct 02, 2009 5:27 pm Post subject: |
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TOO HARD.
Oh,never mind.
Just did both front and back doors in 1 hour.
TOO EASY! |
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