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Vontak Developing Poster
Joined: 26 May 2004 Posts: 11 Location: Prague, EU
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Sat Jun 18, 2005 8:56 am Post subject: |
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My god, that's cool! Wonder who photoshopped them...?
A retractable minimap, HOW COOL IS THAT _________________ [WI Moderator]
http://verdagon.net/ |
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guitarist809 Veteran Member
Joined: 08 Jan 2005 Posts: 1234
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Posted: Sat Jun 18, 2005 11:00 am Post subject: |
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They need that in the game!!! Im gunna go put that in the enhancement requests! |
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!HUDRA! Mega-Poster
Joined: 28 Apr 2005 Posts: 460 Location: Big Bear California
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Posted: Sat Jun 18, 2005 10:01 pm Post subject: |
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HAYYYYYYYYYYYYYYY why dosent anyone smart just edit WI like verdagon your making a game so can you make it rectractable? _________________
"You dont see me, you dont hear me, but you know im there" |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Sat Jun 18, 2005 10:25 pm Post subject: |
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Lol, I have no idea how to do that. That would require knowledge of actual machine code, all I know is C++. And I would need to know where all the code is, like where the taps are received and where it checks if the tap was on the menu bar. Then I would need to put a whole chunk of code in, and optimize out other parts of the code to make enough room, or rearrange all the code so they all fit in their appropriate sections...
It would take about a year to do that. The developers, maybe a week. _________________ [WI Moderator]
http://verdagon.net/ |
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guitarist809 Veteran Member
Joined: 08 Jan 2005 Posts: 1234
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Posted: Sun Jun 19, 2005 6:45 am Post subject: |
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lol. It would be SO hard to do that! The main reason is because I suck at C++. But, dont they use a different thing other than cpp for games? |
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