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[JAO]-(_8(I) Developing Poster
Joined: 20 Dec 2009 Posts: 10
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Posted: Wed Feb 24, 2010 11:13 pm Post subject: Spawning Unit Health |
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If I want to spawn Andy, do I set his health to 1 or 100? If I set it to 100, do I get 100 Andy or do I get ONE Andy with 100% Health?
Last edited by [JAO]-(_8(I) on Sat Feb 27, 2010 12:41 am; edited 1 time in total |
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LawrenceA Administrator
Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Wed Feb 24, 2010 11:26 pm Post subject: Wazup |
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u should set his health to 100, it always worx for me, if u want 100 andys then you can create a unit group and just keep pressing the plus _________________ You've just been |
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[JAO]-(_8(I) Developing Poster
Joined: 20 Dec 2009 Posts: 10
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Posted: Thu Feb 25, 2010 1:46 am Post subject: |
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Thank you.
I wasn't sure how many Andy I was going to get. |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Thu Feb 25, 2010 5:09 am Post subject: |
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Yeah that's basically it, u can also set the health even higher to make it harder, also r u spawning them? If u r do u know how to do that? _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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JAO Established Forum User
Joined: 26 Oct 2009 Posts: 64 Location: Minneapolis
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Posted: Sat Feb 27, 2010 12:34 am Post subject: |
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I set a trigger to spawn Andy on a condition that sideX miners can not find galaxites at areaX for sideX with 100 health.
Also on other triggers, I set sideX CAN upgrade units and units allow to built with Andy check for. And a HAS advance units upgrade conditions set to also allow units to be built.
There are 3 triggers total.
This should work. Just have not seen it happen yet, because the game never reached that far with all galaxites mined.
I tried to test that out once, but did not notice Andy spawn, he might have been overlooked among the many troopers out there.
All my maps are set to end this way. Andy will spawn at the original base area. To give an incentive for players to finish the game instead of sitting around for 4 hours for someone to lag out or drop out to win a match and gain 1-5 points only to lose 20 points the next game in 3 minutes and 1 sec to a Vet players playing as an Anon just to make my life miserable (this was before Anon was changed to neutral).
_________________ ~(_8(I)...resistance is futile...we are jao...we are ONE...jao will be assimilated...
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