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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Sat Apr 09, 2011 8:28 pm Post subject: |
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There are ones where a unit spawn and kills yours but I can't think of any others. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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sam Die-hard Fan
Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away..
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Posted: Sun Apr 10, 2011 3:13 am Post subject: |
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what about the map by trine the cat and mouse desert one how a andy goes through a protol and its health is have go couldnt you make the health go completely and it will die ? _________________ Well hello there. |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Wed Apr 13, 2011 7:58 pm Post subject: |
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Can u rephrase that? _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Wed Apr 13, 2011 8:58 pm Post subject: |
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thebossmant wrote: | there are many maps that i have seen that do blow up ur units | lol boss, you should know you're wrong when 2 of the game's biggest map makers (and one former) say such a trigger doesn't exist xD.
But seriously though, Warfare Incorporated has no "destroy units" trigger. And I've played around with M, the map maker, for about a year.
I think you MIGHT be talking about Crackerz Frag N Tag, which has neutral turrets hidden under bushes (and a trigger telling units to move to the turret areas to get killed)
I wanted a "destroy units" trigger ever since I began mapping for this game. I've found it quite a useful trigger in Starcraft's map editor. _________________ It's the essence of combat; kill, or be killed.
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Sat Apr 16, 2011 7:29 pm Post subject: |
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That trigger alone would revolutionize maps and could bring players Back. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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frodo Established Forum User
Joined: 22 Jan 2011 Posts: 58 Location: The Shire
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Posted: Wed May 04, 2011 9:28 am Post subject: |
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Yes, we are all waiting for the new graphics. These graphic so old now nobody wants to purchase this game. |
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galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Fri May 06, 2011 8:44 pm Post subject: |
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Also not nought people know about it. _________________ "All held the finite and infinite as unrelated. None could foresee that the history of the two would become one." |
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