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pete WI Forum Novice
Joined: 22 Mar 2004 Posts: 4 Location: mcdermottpa.com
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Posted: Tue Mar 23, 2004 2:06 pm Post subject: Allies And Enemies |
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I’m trying to set up a scenario where an apposing force starts off as an ally but becomes an enemy. The allies setting in the editor makes the first part easy but I can’t find a way to set enemies. _________________ Pete |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Tue Mar 23, 2004 4:41 pm Post subject: |
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I don't think this is possible. Try making two different missions, one with them as allies, one as enemies. That would be a good alternative.
Maybe spiffcode can put the ally/enemy action in? (instead of just ally) _________________ [WI Moderator]
http://verdagon.net/ |
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goblin_merchant Established Forum User
Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there...
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Posted: Tue Mar 23, 2004 11:04 pm Post subject: |
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But it happened in the mission limited partnership didn't it? The OMNI betrayed the ACME right? _________________ Current Projects:
Warfare Tower Defense: Finished
Andy RPG: 20% done. I need help for it! PM me for details.
Team members: Knelson and I. |
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knelson Established Forum User
Joined: 26 Jan 2004 Posts: 84 Location: Hobart, IN
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Posted: Tue Mar 23, 2004 11:42 pm Post subject: |
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It can be accomplished.
First to set allies for 2 sides:
Side1 allies with Side2
Side2 allies with Side1
Now to turn them against each other:
Side1 allies with Side3
Side2 ailies with Side4 _________________ ______________
Keith
Palm Tungsten|E |
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Verdagon Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Wed Mar 24, 2004 8:02 am Post subject: |
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Can a side only be allies with another side? I didn't know that... I'm gonna put that in the FAQ... soon... _________________ [WI Moderator]
http://verdagon.net/ |
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