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NO@H
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Joined: 30 Nov 2010
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PostPosted: Tue Jun 21, 2011 6:16 pm    Post subject: 100k Special Help Reply with quote

i need help on my 100k soecial map

I made the 2 maps: 100k and 50k special

When the game starts they crash Sad Sad Sad

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wonderer
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PostPosted: Tue Jun 21, 2011 6:27 pm    Post subject: Reply with quote

with what?
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galm
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PostPosted: Tue Jun 21, 2011 8:32 pm    Post subject: Reply with quote

He said it crashed or something.

Umm we kinda need more than that.

like I said, Noah I may download it and check out what u did.

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Cloud
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PostPosted: Tue Jun 21, 2011 11:38 pm    Post subject: Reply with quote

It may be all the triggers he has
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N@TE
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Joined: 06 Dec 2009
Posts: 985
Location: Colorado

PostPosted: Wed Jun 22, 2011 10:32 pm    Post subject: Re: 100k Special Help Reply with quote

This topic has been moved to the Mission Authoring forum. Please post all questions regarding missions in this forum.

Along with the topic-move, I have also deleted the other topic speaking of this matter. Additionally, most posts above this one has been completely altered or deleted. Please reread all posts to ensure proper understanding.

No@h, I will try to check the maps you are referring to in a few days. It would help if direct links to the alluded topics were provided. If anybody else would like to glance at these maps, that would assist me and be appreciated.

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galm
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PostPosted: Thu Jun 23, 2011 8:22 am    Post subject: Reply with quote

geez i cant find it on the downloads list where is it?
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NO@H
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PostPosted: Thu Jun 23, 2011 10:40 am    Post subject: Re: 100k Special Help Reply with quote

N@TE wrote:
This topic has been moved to the Mission Authoring forum. Please post all questions regarding missions in this forum.

Along with the topic-move, I have also deleted the other topic speaking of this matter. Additionally, most posts above this one has been completely altered or deleted. Please reread all posts to ensure proper understanding.

No@h, I will try to check the maps you are referring to in a few days. It would help if direct links to the alluded topics were provided. If anybody else would like to glance at these maps, that would assist me and be appreciated.


Here ya go!! http://www.warfareincorporated.com/xyzzy/viewtopic.php?t=6766

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galm
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PostPosted: Thu Jun 23, 2011 3:24 pm    Post subject: Reply with quote

no no I meant ingame.
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NO@H
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PostPosted: Thu Jun 23, 2011 4:59 pm    Post subject: Reply with quote

All it does is crash when the game starts
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LawrenceA
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PostPosted: Fri Jun 24, 2011 3:46 am    Post subject: Reply with quote

most probable cause of this is having too many actions happening on mission loaded. try checking to see if you have any triggers looped, or simply too many things going on for your device to handle.
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NO@H
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PostPosted: Fri Jun 24, 2011 9:42 am    Post subject: Reply with quote

http://imageshack.us/photo/my-images/27/mapvz.png/
I dont think theres too much triggers

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galm
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PostPosted: Fri Jun 24, 2011 2:40 pm    Post subject: Reply with quote

You set the units allowed trigger two times, that might be it.
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NO@H
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PostPosted: Fri Jun 24, 2011 3:45 pm    Post subject: Reply with quote

galm wrote:
You set the units allowed trigger two times, that might be it.


Did it and it still crashes

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trineroks
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Joined: 16 Oct 2009
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PostPosted: Fri Jun 24, 2011 8:31 pm    Post subject: Reply with quote

I've made plenty of maps, and at least three of them had this kind of glitch. It has nothing to do with triggers because two out of the three were just simple maps (no more than twelve triggers total; meaning three triggers per side). I don't know why some of my more complicated maps (take a look at Cat and Mouse Desert, for instance) don't have this glitch whereas relatively simple maps do. I'm still trying to pinpoint the cause.
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NO@H
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PostPosted: Fri Jun 24, 2011 8:32 pm    Post subject: Reply with quote

trineroks wrote:
I've made plenty of maps, and at least three of them had this kind of glitch. It has nothing to do with triggers because two out of the three were just simple maps (no more than twelve triggers total; meaning three triggers per side). I don't know why some of my more complicated maps (take a look at Cat and Mouse Desert, for instance) don't have this glitch whereas relatively simple maps do. I'm still trying to pinpoint the cause.


Well...that sucks

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