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Desert Sands v1.0
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Which of the missions I have created do you enjoy the most?
Armagedon
37%
 37%  [ 3 ]
Paradise Island
25%
 25%  [ 2 ]
Calderas Gold
25%
 25%  [ 2 ]
Desert Sands
12%
 12%  [ 1 ]
Total Votes : 8

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knelson
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Joined: 26 Jan 2004
Posts: 84
Location: Hobart, IN

PostPosted: Fri Apr 16, 2004 7:41 pm    Post subject: Reply with quote

Quote:
if andy is near enough to the tower and shot it down, he may be out of your control, ie. you can not direct him to his start position. I can reproduce this on my device and emulator.


I think I know what you are talking about. I have seen it happen several times when testing the mission. There are enemy units sitting on the cliffs. If you try to attack them depending on your position Andy will try to go all the way around to the front of the base to attack the unit.

This is normal WI behavior. You must keep your eye on Andy and make sure he doesn't drift in enemy territory. This will lead to a loss of game as Andy is destroyed almost immediately as he enters the enemies territory.

If you would like some hints on defeating this level please take a look at my previous posts in this thread.

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Keith
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Liberator
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Joined: 21 Mar 2004
Posts: 28

PostPosted: Sat Apr 17, 2004 5:42 am    Post subject: Reply with quote

Sorry, I don't think it's normal. As I select Andy and order him to go to a safe place, he just ignore my command and goes to enemy's heavily guarded gate.
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knelson
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Joined: 26 Jan 2004
Posts: 84
Location: Hobart, IN

PostPosted: Sat Apr 17, 2004 8:19 am    Post subject: Reply with quote

Are you sure you actually selected Andy? Because he's moving its hard to click on Andy individually. I usually click and drag over the area Andy is in instead of trying to click on him. Once he is selected you should see his health meter.
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Keith
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Liberator
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Joined: 21 Mar 2004
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PostPosted: Sat Apr 17, 2004 10:53 am    Post subject: Reply with quote

Of cause I selected Andy. I can see his healthy indicator, I can order him to move and he says "OK", however, he moves downward and goes to enemy's gate.

I tried for another 4 hours, but I can't complete the mission. when I send andy alone, I can get near the bottom gate. If I send group of my army, enemies keep generate, repeatly.

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joshlerman
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Joined: 20 Jan 2004
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PostPosted: Sat Apr 17, 2004 10:59 am    Post subject: Reply with quote

This game is very challenging and very winnable....you just need patience and a good strategy.
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Liberator
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PostPosted: Thu May 13, 2004 7:18 am    Post subject: Reply with quote

At last, the bug I reported here has been removed in version 1.2. That's great! Andy will never get out of control, and, it seems that andy has higher intelligence: when a enemy guard(holding a automatic rifle) and broadsword approach to him, he knows to pick off the guard first, which is a great threat to him.

Obviously, the development team noticed the bug. The program 's stack size is now set to 6K, it's enough.

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