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woodstock35
WI Forum Novice


Joined: 25 Mar 2013
Posts: 1

PostPosted: Mon May 27, 2013 4:59 pm    Post subject: Dooby Reply with quote

HEhe


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N104
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Joined: 24 May 2012
Posts: 1382
Location: Pennsylvania

PostPosted: Tue May 28, 2013 2:27 am    Post subject: Re: Dooby Reply with quote

woodstock35 wrote:
HEhe

You need to upload your maps in .pdb format for them to be playable in the game. You can do that by loading your map in m, clicking file, clicking export mission pack, naming it and then saving it.

This map, at its current state, cannot be exported as a .pdb. Can it be called a map when its only two neutral headquarters on black (no grassy/desert landscape)?
This map needs at least a grassy or desert tileset, atleast one human player (whats the point of a map thats all AIs?), and triggers.

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LawrenceA
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Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand

PostPosted: Wed May 29, 2013 5:20 am    Post subject: Re: Dooby Reply with quote

N104!!! wrote:
woodstock35 wrote:
HEhe

You need to upload your maps in .pdb format for them to be playable in the game. You can do that by loading your map in m, clicking file, clicking export mission pack, naming it and then saving it.

This map, at its current state, cannot be exported as a .pdb. Can it be called a map when its only two neutral headquarters on black (no grassy/desert landscape)?
This map needs at least a grassy or desert tileset, atleast one human player (whats the point of a map thats all AIs?), and triggers.


tl;dr: You're getting there - practice makes (almost) perfect!

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